TECHNICAL

LEARNING OUTCOMES: Technical Engineering & Design / Navigation Systems / Transportation Systems / Effective Storytelling

Points of Interest

  • Design and build a device to navigate a tournament-provided maze.

  • Design and build a prop that transforms in the maze.

  • Design and build a way to remove an object from the maze.

  • Create and present a story about a journey through the maze.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

SCIENTIFIC

LEARNING OUTCOMES: Science & Technology / Technical Engineering & Design / Visual & Sound Design / Effective Storytelling

Points of Interest

  • Explore scientific concepts used in amusement park attractions.

  • Design and build an attraction that uses scientific concepts during its operation.

  • Create and present a story that features the attraction operating in an unlikely location.

  • Portray the unlikely location using sights and sounds

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

FINE ARTS

LEARNING OUTCOMES: Theater Arts Skills / Musical & Lyrical Composition / Production Techniques / Scenic Design

Points of Interest

  • Create and present a musical that includes a change in plans.

  • Include music and lyrics that enhance the storytelling.

  • Create and present a spectacle as part of the musical.

  • Design and integrate a set change into the musical.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

IMPROVISATIONAL

LEARNING OUTCOMES: Cultural Competency / Improvisational Acting / Character Development / Effective Storytelling

Points of Interest

  • Research different cultures and famous explorers.

  • Create and present an improvisational skit about a quest to return a lost cultural treasure to its owner.

  • Integrate two explorers and a prop into the quest.

  • Show how characters work together to overcome a setback.

ENGINEERING

LEARNING OUTCOMES: Impact Force Research / Technical Design Process / Architectural Design / Structural Engineering / Effective Storytelling

Points of Interest

  • Design, build and test a freestanding structure that can withstand impacts from dropped weights.

  • Tell a story about a sudden event with dramatic impact.

  • Design and create a visible or audible depiction of the story’s sudden event.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

SERVICE LEARNING 

PROJECT OUTREACH®

LEARNING OUTCOMES: Social Entrepreneurship / Graphic Art Design / Theatrical Set & Prop Design / Effective Storytelling

Points of Interest

  • Identify, design, carry out, and evaluate a project that addresses a need in a real community.

  • Create a live presentation that highlights the project and the impact it made on the community.

  • Create infographics that include information about the project.

  • Create a storage device that transforms as the story of the project unfolds.

  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

EARLY LEARNING 

RISING STARS!®

LEARNING OUTCOMES: Cultural Competency / Compare & Contrast / Engineering & Design / Effective Storytelling

Points of Interest

  • Explore how children of different cultures live, learn and play.

  • Create and present a play that tells a story about 2 different cultures.

  • Present similarities and differences between the 2 cultures.

  • Design and build a prop that will transform and be used in 2 different ways.

  • Create costumes and scenery to help tell the story.